﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using DDD;
using Xunit;

namespace DokiDokiTest {
    public class TestAnimation {

        //[Fact]
        public void Test_Animation () {
            var nod = new Node ();
            var cmp = new Camera ();
            var keySeq = new KeyframeSequence<float> (4, 3);
            var track= new AnimationTrack (keySeq, "UserID");
            var clip = new AnimationClip();
            clip.AddTrack(track);

            nod.AddAnimation (clip);
            cmp.AddAnimation (clip);
        }


    }
}
